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Barnyard Bash - Student Video Game Project Collection

A charming 3D video game developed at Utah Valley University featuring stylized cartoon pig characters and rustic farm environments, showcasing character modeling, texturing, and environmental design skills.

Client
Self
Year
2010
Role
3D Artist
Category
3D
Technologies
Maya
Barnyard Bash - Student Video Game Project CollectionBarnyard Bash is a playful video game project created during my studies at Utah Valley University, demonstrating a cohesive art style that blends whimsical character design with traditional farm aesthetics. The game features an endearing cartoon pig protagonist sporting a black bowler hat, with expressive wide eyes and a rounded, animation-friendly silhouette designed for appeal and readability at various camera distances. The farm environment showcases a classic gambrel-roof barn rendered in deep red with contrasting black and white timber framing on the hayloft door side. Weathered gray shingle textures on the roof and small white-framed windows add authentic rural character, while a chimney suggests a cozy interior. The barn sits within a pastoral scene complete with green grass fields and a backdrop of leafy deciduous trees, establishing the game's warm, inviting atmosphere. This project provided hands-on experience across the full game asset pipeline, from concept and 3D modeling through UV unwrapping, texturing, and integration into a real-time game engine. The stylized approach allowed for efficient polygon counts while maintaining strong visual appeal—a practical balance essential for game development.